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    Sound getTransform [AS 2]

    Klasa: Sound

    Kompatybilność: ActionScript 1.0, Flash 5+

     

    Zwraca informację transformacyjną dźwięku dla określonego obiektu Sound ustawioną przez ostatnie wywołanie metody Sound.setTransform() .



    Napisz Artyku³

    Listing

    var moj_sound:Sound = new Sound();
    moj_sound.loadSound("muzyka1.mp3", true);
    var transform_obj:Object = moj_sound.getTransform();

    this.createEmptyMovieClip("transform_mc", this.getNextHighestDepth());
    transform_mc.createTextField("transform_txt", transform_mc.getNextHighestDepth, 0, 8, 120, 22);
    transform_mc.transform_txt.html = true;

    var knob_ll:MovieClip = transform_mc.attachMovie("knob_id", "ll_mc", transform_mc.getNextHighestDepth(), {_x:0, _y:30});
    var knob_lr:MovieClip = transform_mc.attachMovie("knob_id", "lr_mc", transform_mc.getNextHighestDepth(), {_x:30, _y:30});
    var knob_rl:MovieClip = transform_mc.attachMovie("knob_id", "rl_mc", transform_mc.getNextHighestDepth(), {_x:60, _y:30});
    var knob_rr:MovieClip = transform_mc.attachMovie("knob_id", "rr_mc", transform_mc.getNextHighestDepth(), {_x:90, _y:30});

    knob_ll.top = knob_ll._y;
    knob_ll.bottom = knob_ll._y+100;
    knob_ll.left = knob_ll._x;
    knob_ll.right = knob_ll._x;
    knob_ll._y = knob_ll._y+(100-transform_obj['ll']);
    knob_ll.onPress = pressKnob;
    knob_ll.onRelease = releaseKnob;
    knob_ll.onReleaseOutside = releaseKnob;

    knob_lr.top = knob_lr._y;
    knob_lr.bottom = knob_lr._y+100;
    knob_lr.left = knob_lr._x;
    knob_lr.right = knob_lr._x;
    knob_lr._y = knob_lr._y+(100-transform_obj['lr']);
    knob_lr.onPress = pressKnob;
    knob_lr.onRelease = releaseKnob;
    knob_lr.onReleaseOutside = releaseKnob;

    knob_rl.top = knob_rl._y;
    knob_rl.bottom = knob_rl._y+100;
    knob_rl.left = knob_rl._x;
    knob_rl.right = knob_rl._x;
    knob_rl._y = knob_rl._y+(100-transform_obj['rl']);
    knob_rl.onPress = pressKnob;
    knob_rl.onRelease = releaseKnob;
    knob_rl.onReleaseOutside = releaseKnob;

    knob_rr.top = knob_rr._y;
    knob_rr.bottom = knob_rr._y+100;
    knob_rr.left = knob_rr._x;
    knob_rr.right = knob_rr._x;
    knob_rr._y = knob_rr._y+(100-transform_obj['rr']);
    knob_rr.onPress = pressKnob;
    knob_rr.onRelease = releaseKnob;

    knob_rr.onReleaseOutside = releaseKnob;

    updateTransformTxt();

    function pressKnob() {
        this.startDrag(false, this.left, this.top, this.right, this.bottom);
    }
    function releaseKnob() {
        this.stopDrag();
        updateTransformTxt();
    }
    function updateTransformTxt() {
        var ll_num:Number = 30+100-knob_ll._y;
        var lr_num:Number = 30+100-knob_lr._y;
        var rl_num:Number = 30+100-knob_rl._y;
        var rr_num:Number = 30+100-knob_rr._y;
        moj_sound.setTransform({ll:ll_num, lr:lr_num, rl:rl_num, rr:rr_num});
        transform_mc.transform_txt.htmlText = "<textformat tabStops='[0,30,60,90]'>";
        transform_mc.transform_txt.htmlText += ll_num+"\t"+lr_num+"\t"+rl_num+"\t"+rr_num;
        transform_mc.transform_txt.htmlText += "</textformat>";
    }
     




    Dodano przez: divix
    Ranga: Administrator serwisu Punktów: 0
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